Monday, 9 June 2014

Overall Design Process

This final post is an outline as to how we produced each component of the motorbike design.

The Rear End |
This sketchy section of the motorbike was created by using both Illustrator and Photoshop. We took the original image from Russell and edited it in Photoshop, we exported the sketch section in three different colours. We selected the lightest colours and created a layer, the medium greys and created a layer and the final blacks and created a layer. Each of these layers were taken into photoshop and turned into live trace vectors. The reasoning behind this is, a pen sketch is not 100% black, instead there are greys and light colours as your pressure on the page changes, we wanted out vectors to mimic the multiple colours present in a real sketch.

This is each layer exported from photoshop to illustrator.

Darkest Layer
Medium Layer

Lightest Layer

The Realistic Section |
This section was created by outlining each coloured section with the vector line tool. We then used the eye dropper tool to match the existing colour. The result of this is a similar vector line section of the model. Every outline we created we applied a Gaussian Blur to blend each outline together, it also created a pixelated effect which matched the original image. The Realistic Section was a huge amount of overlapping vectors to create an overall image that matched the original.

Below is an example of the vector outlines, demonstrating just how many vectors it takes to create a blended image.
Whole Bike

Engine Case Detail

3D Model |
We used 123D catch to capture the 3D model of the MV Augusta, and was supplied with the 3D model of the Honda CB700K from Russell. We took both models into 3Ds Max and applied the textures to the models. We exported the model to Sketchup 2014 and cut the model according to the original image. We joined both the Motorbikes to the correct ratios to create a 3D model of what Russell was requiring.

Model in 3ds Max, applying .mtl file





Sunday, 8 June 2014

Week 13 - Chronolapse of All Weeks Combined

Week 13 - Final Design

After many weeks and countless hours of using illustrator we were able to produce a full design of the Mv Augusta and the Honda cb700K, which we were very happy with. It took much longer then we expected and was much more difficult then first imagened but it all came together in the end.

These are a couple of close up comparison photographs.




This is the original 


This is our finished result. 


This is both side by side for comparison 


Download our PDF File 

Saturday, 7 June 2014

Week 13 - 3D Model of Both Motorbikes

Part of the assignment brief was to create a 3D model of both bikes, as seen in Russells image supplied.
It was a challenging process to create a clean 3D model from models taken from 123D Catch. 123D Catch has a good exporting process which allows you to take the model out in an .obj format with materials applied. The model supplied by Russell (the Honda) generated a more accurate and defined model in 123D catch compared to our model of the MV Augusta. This may have been due to the quality of photo taken or the lack of photos.

I originally tried to edit the model in 3DS Max, but I had issues with editing the model as I couldn't create cut lines through the model. When I selected the model to edit it, the materials became difficult to see.




As it can be seen above it became extremely difficult to view the model and figure out where to cut.
So instead I took the model into sketchup. This was a horrible process. Everything I did didn't work, it would either bring in the model with no textures or apply the textures incorrectly upon the model. Finally I found a plugin the worked with Sketchup 2014 which was successful in bringing in the model with textures.


These are the results of what I was able to create |

Perspective

Top

Front

Left

Back

Right

SketchFab 3D model




Click download to get our 3D model of both bikes joined 


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